Yesterday, I toiled all night to create a neat little mod that aims to make Brawlhalla's combat feel more visceral. Replaces a few hit effects with bloody animations and includes some weapon impact sounds that complement them.
Since most patches will probably break the mod and I used Adobe Animate's trial version for the animations, I will need to find a free alternative to provide future updates.
(Oh and yes, Azoth and Kor absolutely bleed, too!)
Time spent on project: 10h
No comments:
Post a Comment